SE 393 Software Patterns & Team Development
This is a project-oriented course that teaches the code development process to students who can use an object-oriented computer language. Students will: identify activities of software project engineering; write a formal requirements document; perform object-oriented analysis of client requirements; use UML class and sequence diagrams to support object-oriented design; apply some software design patterns; implement designed software in a team supported by a version-control tool; use a professional-caliber GUI library to advantage; and follow coding standards. Prerequisite:
CS 2503 or
SE 353
Lab Hours
0
Lecture Hours
3
Prerequisite
CS 2503 or SE 353